Imp of the Sun in the test: Crunchy game with a fresh topic

Sci-Fi, Middle Ages and Second World War are buried. In Imp of the Sun you set out into a completely different world and we like that.

Indie Games don't have it easy. In order to somehow emphasize from the mass of the countless projects, a game must either offer something special or the team plan to plan a lot of budget for marketing. The latter does not necessarily apply to Imp of the Sun, but it was still enthusiastic, even if there are a few weak points.

immerses in a world full of myths

For centuries there has been a never -ending solar eclipse in a Peruvian empire. Before the world finally sinks into the dark and the sun god loses all of its power, he sends the Kobold Nin into the empire with the last strength to defeat the four guardians. They are sometimes responsible for the fact that the residents have not seen the sun for a long time. However, people somehow hoped for a larger and more impressive warrior who brings the light back and compensates for the balance of power than a popely, small, fiery goblin. Well, you can't do anything: This is how the residents support the weight with their limited means.

Metroidvania in classic form

The starting point is therefore clear: you have to find and defeat the four guardians, each of which is in a different part of the empire. This works in the action game IMP of the Sun according to the classic Metroidvania scheme. Gradually, you get more and more skills that, in addition to defeating opponents, also serve to open up other areas of the world. Speaking of opponents: You meet a lot in the game and even the first to meet you are no fruit, not to mention the bosses. Do not be fooled by the cute graphic style, Imp of the Sun forgives no blindly. Approach an unknown enemy with caution, otherwise you can forget the conclusion of your task.

Incas and the fire

As classic and less unusual, everything sounds so far, so much charm and esprit is in the rest of the game. The developers of Sunwolf Games have succeeded in a grandiose symbiosis from the topic and gameplay. The setting of an ancient Peruvian world with classic Inca myths is reflected in almost every game mechanics. In principle, it all about sun, fire and darkness. As long as it is light or you stand on a source of fire, your sunbar is charged. It allows you to heal, throw a spear or use special skills. For example, you can turn into smoke to hatch between particularly dense tendrils of the jungle or cross fragile platforms, which would otherwise quickly be zoo under your weight. In addition, there are combos for particularly powerful attacks and the possibility of upgrading basic properties such as energy, attack power and the sunbar. So there is also a little role -playing game.

14 Things We All Hate About School

All that glitters is not gold

To stay in the topic: where there is light, there is also a shadow. This applies particularly to the control of the Playstation 5 version we tested. You control nin with the stick or directional cross. We urgently advise the latter, then the operation is not quite as spongy. But even in this way, commands are sometimes recognized very late, which requires a little more familiarization, especially in the boss fights. The inertia can also be clearly noticed in the diving passages. Anyone who is used to games like Ori and the will of the Wisps or Super Mario have to get used to it. Another point of criticism is the somewhat left -wing level design. There are some secrets to explore, but in general the path is clearly prescribed. If you take a little time, you can find almost all hidden things in one round.

refreshingly different, but not perfect

At IMP of the Sun, the optics have a large proportion of the successful overall impression. The hand-drawn graphics with incoming incursion have more than once more than once. Nin itself may not be a charm, but the characters, opponents and the world convey a coherent picture of the South American jungle. In particular, the figures with which the hero communicates are implemented with an extremely much attention to detail. Unfortunately, however, the background is out of the frame, because they do not shine with variety. A thematically suitable soundtrack ensures acoustic accompaniment. But he does not remain in the memory. This is more likely to succeed in the figures of the figures that they make of themselves. There is no correct voice output, the information conveys IMP of the Sun purely by text boards.

Conclusion

IMP of the Sun is a successful indie game with a unused topic. How the developers managed to tailor the gameplay to the topic of the game is remarkable. It's just a shame that the control feels so sluggish and indirectly. There would have been more in it with a bit of finishing touches, but maybe a patch will come at some point. Nevertheless, we can put Imp of the Sun's heart to anyone who likes to be poached in the Metroidvania genre. The topic has not yet been exhausted and it is just a lot of fun accompanying nin through a world that is not yet known to and by heart. In addition, the game offers really crisp challenges. Imp of the Sun Per Unused topic Exciting skills Challenging, but fair Contra Backgrounds partly detailed Spongy control 3/5 stars



Buy Imp of the Sun now!

Comments

Popular posts from this blog

LOL - CAPS reveals that he got sick before the 2019 Worlds semis: I couldn't train the previous day

Free medieval battles: one of the biggest surprises 2021 today for a short time free

Nexon-Korea Tourism Organization, Korea Tourism Promotion MOU using game contents