Merge Kungya Island, look at Kungya.

On June 15th, Netmarble will showcase the new character, Kungya, the representative character. It is a Merge Kungya Island that led the story of purifying contaminated islands with the strength of Kungya. Merge Kungya Island is a new work that creates a top object by combining three or more objects, as you can see. Through this, you can decorate the island by completing a large-level Kungya character, castle and pirate ships.

In the game, Kungya characters are the helper and the main collectors who help the player and purify the island. Kungya also grows into the top character by combining three or more, and the higher the stage, the more different looks. Kim Hyung-jin, head of Netmarble, said, All Kungya grows and shows each other's wrong. I do it.

As of the launch, 19 Kungya characters appear. Netmarble Ento-han, the head of the game, said, We have reorganized the Kungya character before the launch, so Kungya, which I knew, can be seen in a new look. He said, Onion Kungya, the main character, is a bit molded, but cabbage kungya, broccoli kungya, and peanut kungya have been transformed into a completely different figure.

There are also various contents that run outside the main island. Chae Han-sol, head of the planning team, said, If you purify and grow the island, a new island is expanded around the island, and there are content that explores new islands. I would like to show you a variety of play methods and fun, such as a theme park that can be fun with the resources we have collected.

In particular, Merge Kungya Island has a decorating element that can change the tiles that can decorate the floor with the sea, sand, and roads beyond object layout, and the decorative elements that collect decorations on the edge of the island. Through this, the crew explains that the user can decorate the village more closely with the goal than the other genre.

I will show you a comfortable Merge game that reduces difficulties

Merge

The Merge genre is popular in North America and Europe, and many games on the market are on the market. Normally, they complete the object and decorate the large houses, villages, and countries. However, many users often get tired before seeing the wonderful appearance they dreamed of when they first started the game. The intermediate steps that have to go through the final goal increases, and as you go to the second half, it takes a lot of time to complete.

In the end, there are many objects that are not completed on the map, and rather than decorating, they will be in the stage of securing free space and building intermediate results like a warehouse. Increasing the number of characters you are working, expanding the area, or reducing production time is sold as a paid product.

How did Merge Kungya Island overcome the limitations mentioned above? The first answer found by the crew is to reduce the production stage until completion. Chae Han-sol, head of the planning team, said, Other Merge games are very long, but there are not many types of resources. That's why it takes a lot of time to raise a single resource and combines this time with billing. Merge Kungya Island provides more kinds of resources instead of providing a level that is not long enough to target the goal. It was revealed.

Another one is to increase the use by allowing one resource to create various kinds of results. Chae-Han Sol said, Each resource is basic to grow through the Merge, but it is connected in various ways. It is a coconut peel to make a pirate ship. The pirate ship will also lead to new resources.

In addition, convenience elements are also provided in the process of organizing the resources collected. Chae said, There are many kinds of resources (in the existing Merge game), but there are too many numbers of resources, but the number of resources is too large, which increases the difficulty of organizing and less satisfaction. Many devices have been introduced. It's a device that works at once, or a device that collects far away resources.

Taken together, it is intended to reduce the steps to complete the resources that will decorate the island, to expand the use of resources, and to provide convenience to help play, and to provide a more easy-to-enjoy game game than before. Kim Hyung-jin said, Casual healing games are keywords. It is a game where anyone can enjoy it casually, and you can feel a small emotion with cute kungya. You don't have to grow faster, or you don't have to compete. I want you to enjoy it comfortably.

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