Methabus in the same time. The market is big [Meta Bus 24]

We [Bus Service Moon Young-soo] Domestic game companies are entering the meta bus market, which is attracting attention as the next generation of food. The IT and game industry around the world is focusing on web 3.0, which is paying attention to the response.

According to the game industry on the 24th, Nexon, Netmarble, and NCsoft, as well as Craepon, Kakao Games, Com2us, Enpixel, and Supercat, have formalized them. Regardless of the size of the company, the company declared its entry into the Meta Bus Service.

Nexon (CEO Lee Jung-heon) first introduced 'Maple Story Universe' at the 2022 Nexon Development Zaconus (NDC) held on the 8th of this month. The key is to build a meta bus blockchain economy centered on 'Maple Story', a key intellectual property (IP). Maple Story Universe is an ecosystem where many Maple Story-based games share relevant NFTs. The company explains that Nexon's core IP will give NFT more confidence as it is a system that is shared with various games.

Netmarble (CEO Kwon Young-sik, Do Ki-wook) is the first of the big three to announce the entry into the Meta Bus and build a service. The company is focusing on developing various services that will be installed in the metavus platform 'Cube', centered on its subsidiary Netmarble F & C. In the future, various services will be implemented through the cube platform based on blockchain such as broadcasting, webtoons, web novels, dramas, movies, and social.

NCsoft (CEO Kim Taek-jin), famous for 'Lineage', also announced its entry into Meta Bus. The company plans to showcase a platform where various contents, including games and other contents, are comprehensively implemented, with the 'Universe', a K-Pop fandom platform that was introduced earlier. It also announced the news that the 'MiniVerse' trademark, which was filed in February this year, is related to the metabus business.

Craftton (CEO Kim Chang-han) has attracted attention by releasing the recently developed meta bus service 'Project Miglu'. Project Miglu is a form that allows creators to make their own contents and make profits on the 'Land' provided by the creator centered on the creator. Project Miglu consists of 'Persistant World', land and buildings owned and operated by individual creators, brands or IPs, and instance space available in it. As early as next year, specific features will be unveiled.

Com2us Group, which has declared early in Methabus, is also working on 'Com2 Bus'. In particular, Com2us Group has been working with partners in various fields such as finance, education, culture, and medical care. The Com2us Group, which founded the subsidiary Wiji Wick Studio and Meta Bus Joint Venture Com2 bus in April, plans to start moving in the virtual office of Com2 Bus in the second half of this year. All of the users' activities are being rewarded, and 'metanomics' are also being prepared, where production and consumption activities are connected.

Enpixel (CEO Bong Bong Gun, Jung Hyun-ho) is developing its own meta-bus service 'Metapix Cell'. The company explained that it will introduce NFT based on various IPs, such as the first game, Grandaga, and Chrono Odyssey, which is being developed. In this process, NFT will play a role in connecting the closed game economy and the 'token economy' that expands the game brand.

Supercat (CEO Kim Young-eul), famous for its 'Country of Wind: Yeon', provides 'ZEP', a meta bus service based on dot graphics. 젭 is a meta bus that shows functions such as virtual office construction and video conferences. The company explains that you can play games in real time with a large number of people or use group games.

As such, game companies have a common plan to build a metavus service that allows various users to work and make profits. The company plans to launch the web 3.0 flow that users own and manage the data generated on the decentralization and the Internet, and will showcase the optimized service.

It is also noticeable that game companies, which are building meta buses, are working together and jointly developing content. For example, Craepon and Supercat are building their own meta buses in collaboration with the developer Naver Jet, the developer of Zepeto, known as Korea's largest meta bus service. This is different from the existing Internet service, where the so-called WINNER Take All, which occupies the largest market share, dominates the market.

Lee Seung-hee, CEO of The Sandbox Korea, said, In order for the overall meta bus service to expand, the NFT based on a large IP must be used on several methus platforms. It means, he said. Rather than competing with each other, it means that we need to focus on expanding user pools that are introduced by increasing the interconnected meta bus service.

There is also a voice that it should be institutionally supported so that it can be freely implemented without being bound by existing regulations. In particular, it is empowered to promote methuses in its own form, not locked in the border of the existing game method. If the Meta Bus is regulated by the game law because it is similar to the game, there is a risk of revenue activities that can be carried out in Zepeto. The game method is blocking the money of cashing the contents in the game to prevent meandering.

CEO Nam Gung-hoon, CEO of Kakao, also said, The new meta bus area is like a game, but the new meta bus area is similar to the game, but the new meta bus area is similar to the game. I have to.

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